Composting the Past

Month

September 2010

13 posts

Sep 24, 2010
#2005 #work in progress #wings3d #3d
Sep 22, 20101 note
#wings3d #povray #2005 #3d
Sep 16, 2010
#2010 #IRL
Sep 14, 2010
#povray #3d #work in progress #2003
Sep 13, 2010
#povray #3d #2003
Sep 7, 2010
#irl
Sep 7, 2010
#povray #3d #2004 #work in progress
Sep 6, 2010
#povray #2004 #3d
Magic Squares in QBasic

Found a QBasic program to compute n-odd magic squares using the Siamese method that I wrote in 1998. Here is the magic 11-square it computes:

68  81  94  107  120  1  14  27  40  53  66
80  93  106  119  11  13  26  39  52  65  67
92  105  118  10  12  25  38  51  64  77  79
104  117  9  22  24  37  50  63  76  78  91
116  8  21  23  36  49  62  75  88  90  103
7  20  33  35  48  61  74  87  89  102  115
19  32  34  47  60  73  86  99  101  114  6
31  44  46  59  72  85  98  100  113  5  18
43  45  58  71  84  97  110  112  4  17  30
55  57  70  83  96  109  111  3  16  29  42
56  69  82  95  108  121  2  15  28  41  54
Sep 4, 2010
#qbasic #1998 #math
Sep 3, 2010
#3d #povray #2000
Sep 2, 2010
#fractal #python #2004
Play
Sep 1, 2010
#3d #animation #povray #2004
Introduction

Recently I was sorting through my old files (spanning something like the last 10-15 years) and re-discovered a great number of projects and experiments. I was astonished that I had actually forgotten about a large number of them and also how amazingly unsorted all this stuff is.

Therefore I decided to start this blog to force myself to linearize and document my past endeavors. Sturgeon’s Law applies to them, many are of questionable quality or aesthetics. Some of them are rather cool though. Most of them are 3D-graphics- or programming-related. Nevertheless, I will try to keep the blog somewhat non-technical.

I will make most of the source-code that I blog about available in this bitbucket repository

Sep 1, 2010
#meta
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